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Tech Jun 06, 2026

California City Votes to Permanently Ban Datacenters

The city of Monterey Park, California, has voted overwhelmingly to permanently ban datacenters, mar…
The Lead Residents in Monterey Park, California, have become the first in the US to vote on a permanent ban on datacenters, with early results indicating a resounding victory for the prohibition. The ballot measure, which needed a majority vote of at least 51%, saw 86.3% of over 7,000 votes counted so far in favor of banning datacenters. The Event Details Monterey Park's city council had already passed an indefinite moratorium on datacenters in April, but this ballot initiative makes the ban permanent. The move was driven by concerns over negative environmental effects, increasing utility prices, and the proximity of datacenters to homes. The proposed datacenter, which would have covered nearly 250,000 sq ft, was withdrawn by developers HMC StratCap after backlash. The Data Analysis The Data Center Coalition (DCC), a trade association that tracks datacenter development, notes that this is the most forceful ban on datacenters so far. Nationally, seven in 10 Americans oppose the construction of AI datacenters in their local areas, according to a Gallup poll. The ban in Monterey Park may set a precedent for other communities to follow. The Impact Analysis The ban on datacenters in Monterey Park reflects growing anger towards these facilities powering the AI boom. Communities across the country are turning to political pressure to stop their spread, demanding local officials pass protective ordinances and block datacenter developers' proposals. At least a dozen states are considering statewide moratoriums on datacenters, although none have been signed into law yet. The Prediction The permanent ban on datacenters in Monterey Park could have significant implications for the tech industry, which relies heavily on these facilities. As concerns about the environmental impact of datacenters continue to grow, it is likely that more cities and states will consider similar bans or moratoriums. This could lead to a shift in how and where datacenters are developed in the future.
#Monterey Park #California #datacenters
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Business Jun 06, 2026

The Billionaire’s Frontline: Rinat Akhmetov on Resilience, Business, and the Return to Donbas

Amidst the heaviest aerial raids on Kyiv, Ukraine's richest man Rinat Akhmetov reflects on his 30-y…
The War Economy: A Billionaire’s Perspective from the FrontlineUkraine is reeling from its heaviest aerial raid in months, with at least 25 people killed in the night sky. In the aftermath, Rinat Akhmetov, the country's wealthiest oligarch and owner of Shakhtar Donetsk, gives a rare interview from a location outside Kyiv. This conversation marks the 90th anniversary of the club and the 30th year of Akhmetov's leadership, offering a unique insight into how the war has reshaped his personal and professional life.From Coal Traders to Champions: The Akhmetov StrategyAkhmetov’s rise from a child in 1970s Donbas to the owner of one of eastern Europe’s most influential football clubs is a story of calculated risk and strategic foresight. His journey began not in football, but in the volatile economy of the 1990s.The Proximity of Danger: Akhmetov was five seconds away from death when his business partner and predecessor, Akhat Bragin, was killed in a stadium explosion in 1995. This tragedy left the club abandoned, with players earning as little as $200 or $300 a month.Industrial Expansion: Leveraging the collapse of the Soviet Union, Akhmetov moved from trading coke and coal to acquiring cheap stakes in metallurgy plants. He revitalized the Yenakiieve plant, where workers previously earned $45 a month, transforming it into a globally competitive enterprise.Breaking the Mold: To break Dynamo Kyiv's dominance, Akhmetov hired foreign managers like Nevio Scala and Mircea Lucescu. He argued that a patriot is someone who works for Ukraine's benefit, regardless of origin, a philosophy that yielded 22 trophies over 12 years.The Financial Toll of Occupation and the Iron and Steelworks of AzovstalThe conflict in Donbas has been devastating for Akhmetov’s industrial empire. Since the occupation began in 2014, his businesses have suffered severe losses. The Azovstal iron and steelworks became a global symbol of Ukraine's resilience during the 2022 siege, though it came at a massive cost to the local economy.Shakhtar was forced to flee their home, losing the Donbas Arena—a stadium that once held 40,000 to 50,000 fans—to the occupying forces. The club's relocation to Lviv and Poland turned them into a powerful ambassador for the Ukrainian state, using the Conference League semi-finals to keep the world's attention on the war.Shakhtar as a Symbol of Ukrainian ResilienceAkhmetov reveals that Shakhtar has always been pro-Ukrainian, evidenced by their 2007 decision to use the Ukrainian spelling of their name over the Russian one. However, the full-scale invasion has crystallized this identity. The club is now viewed globally as a symbol of the fight for independence, sovereignty, and freedom.The Road to Donbas: A Promise Kept and BrokenFor years, Akhmetov maintained a moral imperative: he vowed not to attend another game until Shakhtar returned to their beloved Donbas Arena. This promise was broken last month when he returned for the Conference League quarter-final following the death of his long-time manager, Mircea Lucescu. The spontaneous decision was driven by emotion, as the players' applause during the warm-up moved him to tears. It marks a significant moment in the club's history, signaling a potential return to the region that birthed them, even as the war continues.
#Rinat Akhmetov #Shakhtar Donetsk #Ukraine
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Games Jun 06, 2026

Call of Duty: Modern Warfare 4 Stirs Controversy with Korean War Setting

The upcoming Call of Duty: Modern Warfare 4 has sparked controversy with its depiction of a fiction…
The LeadCall of Duty: Modern Warfare 4, the latest installment in the popular shooter game series, has stirred controversy with its depiction of a fictional Korean War. The game's storyline, which imagines a full-scale invasion of South Korea by North Korea, has raised concerns among South Korean journalists and gamers. The Event DetailsThe game, developed by Infinity Ward and published by Activision, takes players on a globetrotting journey, featuring levels set in Paris, Russia, New York, and Mumbai. However, the vast majority of the story will be divided across virtual recreations of both North and South Korea. This setting has sparked concerns that the game may be insensitive to the ongoing tensions between the two nations and the families of Korean War veterans. The Data AnalysisWhile there are no specific numbers available on the game's expected sales or player base, the game's developer has taken great pains to portray the region as respectfully as possible. Infinity Ward co-studio head, Jack O'Hara, says that the team has consulted with advisers, people whose parents came over across the border, military folks that have served in that area, and people from shadowy governmental organisations that might have some information as well. The Impact AnalysisThe game's setting and storyline have significant implications for the gaming industry and the Korean community. The game's depiction of a fictional Korean War has raised concerns that it may be perceived as a sensitive issue by the families of Korean War veterans, as well as employees of government agencies and related organisations. South Korean journalist Hyeonju Song believes that creating fiction based on the Korean War is bound to cause pain to someone, given that the conflict has not yet ended and continues to directly impact the lives of Koreans. The PredictionAs the game's release approaches, it remains to be seen how the gaming community and the Korean public will react to the game's depiction of a fictional Korean War. While some may view the game as a bold and thought-provoking take on the genre, others may see it as insensitive and exploitative. One thing is certain, however: Call of Duty: Modern Warfare 4 is a game that will spark conversation and debate.
#Call of Duty #Modern Warfare 4 #Infinity Ward
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Entertainment Jun 06, 2026

PlayState Unveils Major Game Slate Including Marvel's Wolverine and Silent Hill: Townfall

Sony revealed a diverse lineup of upcoming games at its State of Play event, including the highly a…
The PlayStation Strategic ShiftPlayStation's future has looked a little uncertain these past few years. Although the PS5 has sold well and been very profitable, the brand is far from the runaway market leader it was in the PS2 days. Earlier this week, Game File dug into Sony's most recent earnings reports to illustrate how PlayStation has been selling fewer and fewer of its own flagship games since a peak during the pandemic. About 54.1m copies of games either developed or published by Sony were sold in the 2018 financial year; in 2025, it sold 32.1m.The State of Play Event OverviewSo what is Sony going to do in the next few years, as we enter a later stage of the PS5 lifecycle? Will it play safe, or diversify? Perhaps revive some older games for nostalgic millennials? Thanks to a State of Play live-stream last night, we now have some answers. Here's what's on the slate:Marvel's Wolverine: A Violent DepartureCalifornian developer Insomniac's next Marvel adaptation after the somewhat wholesome Spider-Man adventures is an exceptionally violent Wolverine game. Seriously, we see those claws go through about seven people in the first 30 seconds of the demo, before fellow mutant Jean Grey shows up and starts killing people with telekinesis instead. A motorbike chase follows, and a showdown atop a moving vehicle. Truly all the Hollywood-esque action a player could possibly want, if also rather more blood spatter than some of us can take. There was also less 18-rated Marvel action in the form of comic-book-style fighting game Marvel Tokon: Fighting Souls (coming 6 August).Horror Revival with Silent Hill: TownfallThis Silent Hill spin-off, from the Scottish developer Screen Burn, looks excellent. It's a horror game set in a misty town on the east coast of Scotland. Expect: many disgusting creatures that arise from the depths of its characters' worst imaginings. Many eerily abandoned little seaside homes. Many ominous shots of closed doors at the end of hallways. And much creepy radio static.Classic Franchises ReturnCapcom revives another of its classic PlayStation series in this Japanese-mythology action game, in which you slice up demons with a katana. (It will have to work hard to compete with the Nioh games and FromSoftware's Sekiro, which have filled this niche in the two decades Onimusha has been away.) The demo is available to try now.Although this was announced late last year, we've just got our first good look at it. It's a remake of the very first Tomb Raider, and they really mean it – it looks like a new Uncharted game. It's got all the classics: Egyptian tombs, jungle temples, T-Rexes, and Lara Croft looks badass in a modernised version of her classic outfit.Market Competition ContextSony has put out some great homegrown games since the PS5 was released in 2020, from Astro Bot to Ghost of Yōtei, but it has also had some expensive and very public failures and cancellations; PlayStation boss Jim Ryan, who retired in 2024, placed big bets on live-service games and only a few panned out (hello, Helldivers). Sony also seems to have rolled back on releasing its single-player PS5 games on PC after a polite interval of time, suggesting it wants to preserve what advantage and exclusivity it has.Meanwhile, its longtime console rival Xbox may have faded into the background as a sales competitor – the PS5 has outsold the Xbox Series S/X by approximately three to one – but it has become a strong publishing competitor, having bought up tens of development studios alongside Activision and Bethesda. Then there's Nintendo, whose exclusive games for the Switch and Switch 2 consoles have performed significantly better than Sony's over the last decade. (The top-selling Sony-developed PS4 game was Spider-Man, at 22.68m. The top-selling Nintendo-developed Switch game was Mario Kart 8 Deluxe at … 71m.)Strategic Implications for SonyThe State of Play event reveals Sony's strategic approach to the next phase of the PS5 lifecycle. By reviving classic franchises like Onimusha and Tomb Raider while investing in high-profile exclusives like Marvel's Wolverine and horror properties like Silent Hill, Sony appears to be balancing nostalgia with innovation. The company seems to be acknowledging its need to strengthen exclusive content while also diversifying its portfolio beyond live-service games that haven't always met expectations.Future Outlook for PlayStationWith releases spanning from late 2026 into 2027, Sony appears to be building a substantial pipeline of exclusive content designed to maintain PS5 momentum. The emphasis on both established franchises and new intellectual properties suggests a strategy to appeal to multiple segments of the gaming audience. As the console market matures and competition intensifies, Sony's ability to deliver compelling exclusive experiences will be crucial in maintaining its market position against Microsoft's expanded publishing arm and Nintendo's consistently strong first-party offerings.
#PlayStation #Marvel's Wolverine #Silent Hill
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Entertainment Jun 06, 2026

AI-Generated Film 'Dreams of Violets' Pioneers New Era of Filmmaking at Tribeca Festival

Iranian-British director Ash Koosha has created 'Dreams of Violets,' the first fully AI-generated l…
The Lead: AI Film Breakthrough at TribecaNext week, a groundbreaking 75-minute drama about the brutal crackdown in Iran on anti-government protesters will premiere at the Tribeca film festival in New York. Titled Dreams of Violets, this film represents a historic milestone as the first fully AI-generated live action feature accepted at a major film festival. Directed by Iranian-British filmmaker Ash Koosha, the project was completed in less than six months at a cost of under $2,000—dramatically less than traditional production methods would require.The Technical Breakthrough: AI as a Creative ToolEvery image and character in Dreams of Violets is AI-generated, with Koosha creating characters by describing their physical appearances using people he has known as references. The director explains that using AI was necessary for security reasons: "Because of the security issue, it would not be safe for the characters to even remotely resemble someone" in Iran. While the script wasn't AI-generated, Koosha used the chatbot Claude to improve language and structure his thoughts. The director emphasizes that AI allows filmmakers to "multiply your imagination until something hits the right spot," as they can change direction at any point without costly reshoots.The Financial Impact: Democratizing Film ProductionThe economic implications of AI filmmaking are profound. Koosha states that Dreams of Violets would be "100% impossible" to bring to screen traditionally, noting that "If you wanted to do it in CGI, it would cost millions." This dramatic cost reduction—under $2,000 versus potentially millions—removes significant barriers for independent filmmakers. The director also highlights how AI enables rapid production, allowing films to be made "at the speed of news itself," which would be impossible with traditional methods requiring years of development and financing.The Industry Transformation: Shifting Power in FilmmakingKoosha sees AI as a democratizing force in the film industry, potentially leveling the playing field between independent and studio filmmakers. "An indie film-maker mind is often a lot more fresh and creative than an industrial film-maker mind," he argues. "In my view most stories that are told with $100m should be told through the lens of an indie film-maker." This technological shift could create a "new space" separate from traditional filmmaking, allowing emerging talents to create compelling content without needing to prove themselves to established gatekeepers.The Future Outlook: AI's Expanding Role in CinemaThe film industry is beginning to grapple with AI's potential. While some directors like Steven Soderbergh and Gareth Edwards embrace AI as a "genius" tool, others like Guillermo del Toro reject it outright. Koosha himself takes a measured approach: "I'm not selling AI. I'm just trying to use a tool to tell a story." Looking ahead, he plans to create characters using actual people's faces, with actors potentially taking a share in the financial gain through licensing. As AI technology continues to evolve, we may see more filmmakers using it to create "impossible movies"—ambitious projects that would require budgets of "$300m" and "doesn't happen on this planet" through traditional means.
#Dreams of Violets #Ash Koosha #AI filmmaking
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Lifestyle Jun 06, 2026

Polly Braden Captures Coastal Youth Life

Documentary photographer Polly Braden has collaborated with The Guardian on a year-long project cal…
Capturing the Unseen Lives of Coastal Youth Documentary photographer Polly Braden had her big idea while reading a landmark report about the poor health of people living on the English coast. The report blew her away, and she thought: 'This is about England. And it affects all of us.' The Against the Tide Series Braden collaborated with The Guardian's Seascape section to produce the 'Against the tide' series, a wide-reaching year-long journalism project reporting on the lives of young people in coastal communities across England and Wales. The project aims to shine a spotlight on 16- to 25-year-olds growing up on the neglected fringes of England and Wales. Photographing Resilience and Beauty Braden's work includes a photograph of Libby, a young woman from Whitehaven, Cumbria, depicted on a beach underneath a gloomy sky, holding a bag of oranges. A rainbow is faintly visible in the centre of the image, behind her right shoulder, giving her a slight halo as she looks down, away from the camera. 'There's beauty in it,' says Braden. 'And there is bleakness.' The Exhibition Braden's work will form a touring exhibition which opens at Arnolfini gallery in Bristol in June and moves to Colchester's Firstsite gallery in October.
#Polly Braden #The Guardian #Coastal Communities
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Tech Jun 06, 2026

Apple Studio Display XDR review: A premium monitor for professionals

Apple's new 27in Studio Display XDR is a high-end monitor designed for professionals, featuring a 5…
The Lead Apple's new 27in Studio Display XDR is its best monitor yet, with an exceptionally bright and gorgeous 5K screen that wants to be the pro display for Mac-wielding content creators everywhere, with a price tag to match. The Event Details Built to be paired with the latest or high-end Macs, the Studio Display XDR costs from £2,599 (€3,099/$2,899/A$4,799), although it is a cool £3,000 if you want it with a stand. It sits above the standard £1,499 Studio Display and is £2,000 cheaper than the 2019 Apple Pro Display XDR it replaces. The Data Analysis Price: from £2,599 (€3,099/$2,899/A$4,799) Display: 27in 5K IPS LCD screen Brightness: up to 1,000nits for everyday content, 2,000nits for HDR content Features: six speakers, three mics, 12MP webcam, Thunderbolt 5 ports, USB-C ports The Impact Analysis The Studio Display XDR has a number of unusual features typically not found on professional monitors. It has six speakers in it, which are infinitely better than most monitor or TV speakers and do a sterling job for casual listening or watching video. Its three mics and good 12MP webcam make video calls effortless with Apple’s auto-panning and scanning Centre Stage and Desk View technology from the MacBook Pro and iPads. The Prediction The Studio Display XDR is likely to be a popular choice among professionals who need a high-end monitor for their work. Its exceptional brightness and color accuracy make it ideal for tasks such as video editing, color grading, and medical imaging. However, its high price tag may put it out of reach for some users.
#Apple #Studio Display XDR #Monitor
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World Wide Jun 05, 2026

Ukraine Brings Russia's Army to Standstill with Ballistic Missile Tactics

Ukraine's military has brought Russia's army to a standstill by impeding the flow of supplies and p…
The Standstill on the Front Lines Ukraine's ability to impede the flow of Russian supplies and personnel to the front lines has grown in recent days, from the southern regions of Zaporizhia and Kherson to the eastern front, and has forced the Russian army to a standstill, according to battlefield analysis. Ukraine's Deep Strikes Ukraine has continued to strike refineries and munitions factories deep inside Russia, weakening its war effort. On May 30, it destroyed a ballistic missile launcher and two Tupolev-142 long-range strategic bombers at the Taganrog airbase on the Sea of Azov. On Sunday, it hit the Saratov and Rostov oil refineries, followed by the Ilsky refinery, one of Russia's largest, and the Novoshakhtinsky refinery on Tuesday. The Ballistic Missile Threat Russia produces 120 ballistic missiles a month, Zelenskyy told the Ukraine-NATO Council, twice as many as the Patriot interceptors the United States produces. However, Ukraine intercepted 91.7 percent of the drones and 90.6 percent of the cruise missiles, but only 27 percent of the ballistic missiles, according to its Air Force. Zelenskyy's Open Letter Zelenskyy invited Putin to face-to-face talks, saying that Russia's resources are significantly dwindling and that it won't have enough money and political power to continue buying the loyalty of Russians. He also wrote that ballistics is the last Russian argument in the war. Russia's Deteriorating Situation The Institute for the Study of War, a Washington-based think tank, recently assessed that Russia had made a net gain of just 104 square kilometres (40 square miles) this year. In the past week, it said it had used new evidence to reassess those gains at 40.64sq km (15sq miles), including December 2025, judging that many of the areas previously thought to be Russian-controlled were merely infiltrated and contested.
#Ukraine #Russia #Vladimir Putin
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Entertainment Jun 05, 2026

Marjane Satrapi's Legacy: A Generation Inspired by Her Profound Human Emotions

Marjane Satrapi, renowned Iranian comic book artist, has left a lasting impact on the world of comi…
The Impact of Marjane Satrapi's Work On the morning of June 4, when I heard the news of Marjane Satrapi's death, I was stunned. I simply could not believe it. Although I had met her only a handful of times in person – despite having lived in Paris for 16 years and having contributed to her book Woman, Life, Freedom – I felt a deep connection to her work and legacy. Marjane's Gift for Visual Storytelling Our collaboration on that book took place mostly through email correspondence, but I always held her in the highest regard. I admired her intelligence, her extraordinary sense of humour and, above all, her remarkable gift for visual storytelling. What she achieved through drawings that appeared simple was, in reality, extraordinarily difficult. The black-and-white spaces of her pages, the economy of her lines, the apparent simplicity of her compositions – it all served to convey profoundly human emotions with a clarity that few artists ever attain. As a cartoonist myself, I know how difficult it is to reach that level of expressive precision while making it look effortless. Paving the Way for a Generation Marjane opened the door not only for me, but for many Iranian comic book artists, such as Parsua Bashi, Mansoureh Kamari, Majid Bita and Shaghayegh Moazzami, among others. More broadly, she opened a path for artists from smaller and less visible countries across the world of comics – artists who had personal stories to tell but whose voices were often overlooked. With Persepolis, she gave western publishers the confidence to invest in our work. Many of us owe a part of our careers to the space she created. A Lasting Legacy Once I had absorbed the news of her death, my thoughts turned to Chicken With Plums, my favourite among her books. I remembered its protagonist, Nasser Ali Khan, whose beloved instrument is broken and who decides to remain in bed until death comes for him. In his final days, he even refuses his favourite dish, chicken with plums. Looking back now, the character feels almost like an extension of the author’s own sensitive spirit, perhaps even an unconscious premonition. I find myself thinking of Marjane, of her final days, and of whatever instrument may have been broken within her. And each time I do, my eyes fill with tears.
#Marjane Satrapi #Persepolis #The Guardian
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