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World Economy Mar 23, 2026

Global Markets React as Trump Postpones Iran Strikes

Global stock markets experienced significant fluctuations and oil prices dropped after US President…
Global stock markets swung wildly on Monday as investors reacted to US President Donald Trump's decision to postpone military strikes on Iranian power plants. The move led to a relief rally in European markets, with the French Cac 40, Spanish Ibex, and German Dax all rising by 0.8%, 1%, and 1.2% respectively.The FTSE 100 share index, which had fallen by almost 1.5% in early trading, reversed course to gain 0.4% before paring back to close down 0.2%. US markets were up more than 1% in early afternoon trading on Wall Street.Oil prices, which had been rising after Trump threatened to strike Iranian infrastructure, dropped sharply. Brent crude, the international benchmark, fell 10% to $101 a barrel. The UK month-ahead gas prices fell 6% to 142p a therm.Trump announced on his social media platform Truth Social that the US and Iran had “very good and productive conversations” over the past two days regarding “a complete and total resolution of our hostilities in the Middle East”. He said he had instructed the Department of War to postpone any and all military strikes against Iranian power plants and energy infrastructure for a five-day period, subject to the success of ongoing meetings and discussions.The global economy has been bracing for much higher oil prices due to disruption in the strait of Hormuz, with Goldman Sachs forecasting Brent crude will average $85 a barrel this year, up from previous expectations of $77 a barrel. Brent hit $119.50 a barrel earlier this month, the highest since the war began.
#oil #which #iran
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World Economy Mar 22, 2026

Palantir Secures Access to Sensitive UK Financial Data in FCA Deal

Palantir, a US AI company co-founded by Peter Thiel, has been awarded a contract by the Financial C…
Palantir, a Miami-based company backed by billionaire Peter Thiel, has secured a three-month trial contract with the Financial Conduct Authority (FCA) to analyze a vast amount of sensitive UK financial regulation data. The deal, worth over £30,000 per week, aims to help the FCA tackle financial crimes such as fraud, money laundering, and insider trading.The FCA has awarded Palantir the contract to investigate its internal intelligence data, which includes highly sensitive case intelligence files, information on problem firms, and reports from lenders about proven and suspected frauds. Palantir will apply its AI system, known as Foundry, to huge quantities of information held by the watchdog, including recordings of phone calls, emails, and social media posts.The contract has raised concerns about privacy and the company's ethical reliability. One source expressed concerns that Palantir may share the information it learns from the FCA with other parties. Palantir's technology is used by the Israeli military and in the US president's ICE immigration crackdown, leading to criticism from left-wing MPs.The FCA has stated that it has strict controls in place to ensure data is protected and that Palantir will only act on instruction from the regulator. The data will be hosted and stored solely in the UK, and Palantir will have to destroy the data after completion of the contract.Experts have highlighted the potential benefits of using AI to tackle financial crimes, but also emphasized the need for robust protocols to protect sensitive information. Prof Michael Levi, an expert in money laundering, noted that AI is a potentially valuable technology to tackle financial crimes, but also raised concerns about the ownership and control of the data.
#data #palantir #fca
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World Economy Mar 22, 2026

England's Ambitious Plan: Seven New Towns to Address Housing Crisis

The UK government has confirmed locations for seven new towns in England, aiming to build between 1…
The UK government has unveiled plans for seven new towns in England, a move hailed as the most ambitious housebuilding project in the country for over 50 years. These new towns will feature between 15,000 to 40,000 homes each and are designed to be built with coordinated infrastructure, including schools, healthcare facilities, public transport links, and walking and cycling paths. The locations of the new towns include under-developed inner-city land, a historic village, and an existing new town. Notably, up to 40,000 homes are planned around the Bedfordshire village of Tempsford, near the A1, on a former RAF base. This new town will also feature a major station interchange, linking the east coast mainline with a new east-west link between Cambridge and Oxford. Five of the projects are situated within or on the edges of major cities, including two in London. These include: Crews Hill and Chase Park in Enfield, on the northern edge of London, with up to 21,000 homes. Thamesmead in south-east London, with 15,000 homes, supported by an extension of the Docklands Light Railway. Victoria North in Manchester, with about 15,000 homes. Leeds South Bank, with a planned 20,000 homes. Brabazon and the West Innovation Arc in the north of Bristol, with 40,000 homes. The final project involves 40,000 new homes in Milton Keynes, a city created from Buckinghamshire farmland and villages as one of the second-generation post-war new towns. Housing Secretary Steve Reed emphasized that the plan marks a significant shift in how the UK builds for the future, with communities designed from the ground up to include homes, jobs, transport links, and green spaces.
#new #homes #towns
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Sport Mar 22, 2026

New York Giants' Cam Skattebo Apologizes for 'Tasteless Joke' About CTE and Asthma

New York Giants running back Cam Skattebo has apologized for making a 'tasteless joke' about CTE an…
New York Giants running back Cam Skattebo has apologized for his recent comments downplaying the seriousness of chronic traumatic encephalopathy (CTE) and asthma. In an appearance on the Bring the Juice podcast, Skattebo called CTE an 'excuse' and claimed that asthma is 'fake', suggesting that people should 'just breathe air'. After receiving widespread backlash for his comments, Skattebo offered a retraction on social media, stating that his remarks were a 'tasteless joke' and that he never intended to downplay the seriousness of head injuries or asthma. He sincerely apologized to anyone who was offended by his remarks and assured that he will be more mindful and respectful going forward. CTE is a degenerative brain condition linked to repeated head trauma, which can cause mood swings, depression, suicidal thoughts, and memory loss. A 2017 study found CTE in 110 of 111 former football players. The condition can only be diagnosed after death, and the NFL finally acknowledged a link between football and CTE in 2016. Asthma affects hundreds of millions of people worldwide and can lead to death in extreme cases. Skattebo's mother, Becky Skattebo, replied to her son's post, saying she was asthmatic and that his comments were made in jest. Skattebo was a popular figure with Giants fans in his rookie season in 2025 due to his physical running style, scoring seven touchdowns and running for 410 yards before an ankle injury ended his season.
#cte #asthma #nfl
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Sports Mar 22, 2026

Chappell Roan Hits Back at Jorginho's Criticism Over Security Incident in Brazil

Singer Chappell Roan responds to criticism from former Chelsea footballer Jorginho after an inciden…
American musician Chappell Roan has responded to criticism from former Chelsea footballer Jorginho after he accused her security guard of being aggressive towards his stepdaughter and wife at a hotel in Brazil.Jorginho, 34, claimed that his 11-year-old stepdaughter was left crying after Roan's security guard spoke to her and his wife in an aggressive manner when they encountered Roan at a hotel in São Paulo. He accused Roan of not appreciating her fans, stating that they had been staying in the same hotel and his stepdaughter had simply smiled at Roan before walking back to her mother.In response, Roan posted a video on Instagram, explaining that she had not instructed her security guard to approach Jorginho's stepdaughter and wife. She expressed sadness over the incident, saying that the stepdaughter "did not deserve that" and emphasized that she values her fans and does not hate children or people who admire her music.The incident sparked online criticism of Roan, including from the mayor of Rio de Janeiro, Eduardo Cavaliere, who suggested that Roan was not welcome to perform at the city's annual Todo Mundo no Rio music festival. This criticism comes after Roan previously spoke out against "entitled" fans and their "creepy" behavior in a series of TikToks.
#jorginho #brazil #music
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Entertainment Mar 20, 2026

Resident Evil's 30-Year Reign: How Capcom's Horror Franchise Continues to Dominate Gaming

Resident Evil celebrates its 30th anniversary as a gaming phenomenon that has sold over 180 million…
When Resident Evil emerged in the mid-1990s, it stood in stark contrast to the prevailing gaming landscape. The PlayStation and Saturn consoles were dominated by bright, arcade-style games like Daytona and Tekken, while Japanese publisher Capcom was primarily known for Street Fighter and Mega Man sequels. Scary games were rare at the time and mostly confined to the PC, making Capcom's horror title Biohazard (the Japanese name for the series) a radical departure that caught the attention of games journalists.Three decades later, the series has not only survived but flourished, becoming one of gaming's most successful franchises. Resident Evil has sold more than 180 million copies worldwide, with 11 core titles, numerous spinoffs and remakes, plus extensive film, television, and anime tie-ins. Its characters and monsters have become cultural icons, with its design tropes now embedded in gaming practice.The origins of Resident Evil can be traced back to 1989's Sweet Home, a Capcom role-playing game for the Famicom (Japanese NES). The game featured a group of filmmakers searching a haunted mansion for valuable artifacts, and while it was a modest domestic success, it never received an international release. However, senior producer Tokuro Fujiwara couldn't let go of his vision for horror as a distinct game genre."We have Tokuro Fujiwara to thank for the existence of Resident Evil," says Alex Aniel, author of acclaimed Resident Evil history book Itchy, Tasty. "He directed Sweet Home having believed that horror could become its own game genre, but wasn't satisfied with its rudimentary portrayal. He wanted to give horror another try once the technology was there to allow it – that opportunity finally arrived with the release of the original PlayStation."In 1993, young producer Shinji Mikami was brought in to oversee a horror game project inspired by Sweet Home. He expanded the haunted mansion concept, drawing influence from George A Romero's Dead trilogy and Alone in the Dark, creating a world haunted not by ghouls but by zombies, mutants, and monsters. The heroes were an experienced SWAT team investigating disappearances at a rural mansion owned by the sinister scientific organization: Umbrella Corp.The original vision for full real-time 3D visuals proved too ambitious for PlayStation hardware, leading Mikami and programmer Yasuhiro Anpo to develop a compromise: 3D characters combined with prerendered 2D backgrounds viewed from fixed camera angles. This restricted, expressionistic style emphasized the intense claustrophobia of the environment, with information always kept from the player by blind corners and shadowy doorways.This combination of tension, omission, and restriction is fundamental to Resident Evil's success as a horror franchise. Even as the camera evolved to over-the-shoulder views and first-person perspectives, characters remained vulnerable. Ammo, save points, and health items are jealously rationed, with extremely restricted inventories. This approach makes Resident Evil operate more like classic horror literature than a typical power fantasy video game.The series has also expertly referenced horror conventions while paying homage to its inspirations. "Kamiya's biggest source of inspiration came from Alien and especially its sequel, Aliens," says Aniel of Hideki Kamiya, who directed Resident Evil 2 and Resident Evil Zero. "For example, in Resident Evil 2, humans infected with the G-virus grow a parasite that eventually ruptures their host and emerges from within, growing into deadly creatures."Resident Evil has also demonstrated remarkable versatility in exploring different horror genres – gothic horror in its mansions and monstrous enemies, sci-fi horror in its biological experiments, and folk horror in its sinister villages and religious cults. This comprehensive approach allows it to mirror societal fears, a point underscored by the COVID-19 pandemic."The Covid pandemic reminded us just how real our fear of viruses should be," says Bernard Perron, professor of cinema and video games at the University of Montreal. "In that sense, the fear of a corrupt corporation like Umbrella, along with mad scientists who do not necessarily have humanity's best interests at heart, continues to resonate. These anxieties remain deeply embedded in our posthumanist societies."Throughout its evolution, Resident Evil has maintained a balance between familiarity and innovation. Characters like Jill Valentine, Claire Redfield, and Leon Kennedy provide continuity – relatable but cool figures who spout wry jokes like Hollywood heroes. Meanwhile, charismatic antagonists such as Albert Wesker, Lord Osmund Saddler, and Lady Dimitrescu ensure consistent engagement.The series also excels in pacing and structure, carefully delineating between exploration, puzzle-solving, and combat sections. Locations are filled with beautiful details – lavish furniture, eerie oil paintings, ornate gardens – making exploration pleasurable. After intense battles, players can retreat to safe spaces like Save Rooms, creating a rhythm that prevents fatigue."The series offers deep and entertaining gameplay experiences, but with a very low barrier to entry, even for newcomers," says Aniel. "The Resident Evil games are more accessible than ever: since they are often on sale, they are affordable even for customers in emerging global markets, available on every major game platform."Ultimately, Resident Evil's longevity stems from its ability to create uncertainty while maintaining familiarity. "You know what you will get, but you also don't know," the article concludes. "Around every corner there could be a shock or there could be nothing – it's the uncertainty that gets you. It allows us to write in our own fears and anxieties, or to discover new ones we hadn't considered or acknowledged. Like all great horror fiction, Resident Evil has survived because it looks us right in the eye and says, I know what scares you. Come and see."
#Resident Evil #Capcom #RE Engine
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