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World Economy Mar 24, 2026

Criterion Capital Denies Mass Eviction Claims Ahead of England's No-Fault Evictions Ban

Property company Criterion Capital, owned by billionaire Asif Aziz, has denied allegations of mass-…
Criterion Capital, a property company established by billionaire Asif Aziz, has strongly denied allegations of attempting to mass-evict tenants in the weeks leading up to the implementation of England's no-fault evictions ban on May 1. The controversy began when Matthew Pennycook, the housing minister, wrote to Criterion seeking urgent answers about its plans after reports emerged that the company had issued section 21 notices to a large number of tenants. These notices inform tenants of proposed eviction. According to reports, Criterion issued 87 section 21 notices across its property portfolio, which accounts for fewer than 5% of its total tenants. The company insists that this is not a case of mass eviction but rather 'routine and lawful tenancy management'. The company emphasized that more than a third of households who received these notices had chosen to move, describing these as 'tenant-led decisions.' Pennycook expressed concern that Criterion's actions, if true, would be those of a 'thoroughly unscrupulous landlord,' especially with the Renters' Rights Act set to ban no-fault evictions in England. He requested a transparent account of Criterion's actions regarding periodic tenancies at Britannia Point and other buildings in south London. In response, Criterion accused politicians of spreading 'inaccurate and politicised narratives' and claimed that tenants were being used as 'cannon fodder for political campaigning.' The controversy highlights the tension between property management practices and upcoming legislative changes aimed at protecting renters' rights in England.
#criterion #tenants #notices
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Technology Mar 19, 2026

The Cutthroat World of Online Gaming: Why Success is Fleeting

The article discusses the challenges of developing successful online games, particularly live-servi…
The online gaming industry has become a cutthroat world where success is fleeting. Developers are under pressure to create games that generate immediate and significant returns, making it difficult for them to sustain player engagement. Consider the case of Highguard, a free-to-play game that launched with a peak of 100,000 concurrent players on Steam. However, 90% of players abandoned the game within a week, and the developer, Wildlight Entertainment, announced that it would end service on March 12, after fewer than 50 days online. The game's failure can be attributed to several strategic errors, including a refusal to conduct public play tests before release and a complex structure that was difficult for players to understand. However, the main reason for its failure is the increasingly demanding expectations for immediate returns in the live-service game market. Live-service games are investments that are meant to deliver endless revenue, and developers are under pressure to emulate the success of genre juggernauts like Fortnite. However, executives and developers have different priorities, and the online commentariat is often negative about these types of games. Sony, for example, has greenlit several live-service games, but most of them have been canceled before release. One of its few successes is Helldivers 2, which sold 20 million copies and still has a healthy player base. Bungie's new game, Marathon, has also received critical acclaim, but its fate is uncertain due to the high expectations for returns. The game's developers have spent years maintaining Destiny, a trailblazing online shooter, which gives Marathon a significant advantage. However, the pressure to generate profits is still a major challenge, and the game's success is not guaranteed. In conclusion, the online gaming industry is becoming increasingly challenging, and developers are under pressure to create games that generate immediate returns. While some games, like Marathon, show promise, the existential threat facing them is the same: profit margins.
#tencent #sony #bungie
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