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Games May 10, 2026

Australian Indie Game Mixtape: A Nostalgic Blast from the 80s and 90s

Mixtape, a new Australian indie game, is a narrative adventure game that explores a night of youthf…
The Concept of Mixtape Mixtape, the second game from Melbourne-based studio Beethoven and Dinosaur, is a narrative adventure game about Stacy Rockford, a teenage girl in the fictional 90s American suburban town of Blue Moon Lagoon. The Gameplay Experience The game's soundtrack is Stacy's mixtape, which she explains and dissects with direct-to-camera addresses throughout the game. This is a work of magical realism, mixing together disparate gameplay elements and storytelling devices to explore a night of youthful excess as Stacy and her friends try to craft a perfect celebration. The Soundtrack The soundtrack features Roxy Music, Siouxsie and the Banshees, Portishead, the Jesus and Mary Chain and more than 20 other bands. Galvatron was inspired by the soundtrack to the 2001 cult classic Donnie Darko: “It’s not all these bands’ No 1 songs, it’s their deeper cuts.” The Nostalgia Mixtape is deeply rooted in a nostalgia for 80s and 90s US pop culture, despite being made by a 12-person team in Australia. The biggest touchpoints are the movies and music Galvatron enjoyed in his youth: Dazed and Confused, Ferris Bueller’s Day Off, High Fidelity, Wayne’s World. The Future “I think one day we’ll make a game set in Australia,” Galvatron says. “But sometimes the game just tells you what it needs to be. The story drags you in one direction, and that’s where it took us.”
#Mixtape #Beethoven and Dinosaur #Johnny Galvatron
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Entertainment May 10, 2026

Lydia Ourahmane’s Community‑Built Pier Redefines Art at the Venice Biennale 2026

British‑Algerian conceptual artist Lydia Ourahmane has turned a cooperative‑built pier on Poveglia …
The Lead: A Conceptual Artist Turns a Pier into a Biennale HighlightLydia Ourahmane, a 33‑year‑old British‑Algerian artist, opens a site‑specific exhibition at the Nicoletta Fiorucci Foundation during the 2026 Venice Biennale, built around a community‑constructed pier on the quarantined island of Poveglia. The Pier Project: From Cooperative Vote to Exhibition CoreOurahmane partnered with local craftspeople and producer Giorgio Mastinu to design and build a functional pier that allows boats to dock on Poveglia. The cooperative voted to accept her offer in March, and the structure now serves both as artwork and as lasting infrastructure for the island’s residents. Location: Poveglia Island, Venice lagoonMaterials: Local timber, traditional Venetian boat‑building techniquesPurpose: Facilitate access, symbolise non‑extractive collaboration Numbers that Matter: Scale, Weight, and the Euro‑Coin Light MachineThe exhibition incorporates several striking metrics: 1.3 tonnes of decommissioned Venetian hotel bed‑linen repurposed into a sculptural installationA historic coin‑operated lighting device from the church of San Giovanni Crisostomo, requiring visitors to insert a €1 coin to illuminate the workThe Biennale runs until November 2026, after which the artworks will disperse globally Impact Analysis: Challenging Extractivism and Rethinking Museum EconomicsOurahmane’s decision to build a pier rather than extract materials directly from Poveglia confronts the legacy of tourism‑driven development on the island. By embedding the artwork in a functional public amenity, she highlights the tension between cultural capital and local agency, questioning the “pay‑to‑see” model that underpins many museums. Future Outlook: Community‑Centred Art as a Model for Global BiennalesIf the pier endures beyond the Biennale, it could become a permanent example of how large‑scale art events collaborate with host communities. The approach may inspire future curators to prioritize co‑creation over consumption, potentially reshaping the economics of cultural institutions worldwide.
#Lydia Ourahmane #Venice Biennale #Poveglia Island
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Entertainment May 10, 2026

Ian McKellen Declares Gandalf Would Triumph Over Dumbledore in Epic Wizard Battle

In a recent interview, legendary actor Ian McKellen definitively states that Gandalf would defeat D…
The Ultimate Wizard Showdown When asked who would win a fight between Gandalf and Dumbledore, the iconic actor who portrayed both legendary wizards didn't hesitate with his answer. "Why on earth would they be fighting? But Gandy, of course, would win. The original wizard," McKellen declared, settling the debate that has captivated fantasy fans for years. A Life in Theater Reflecting on his more than six decades in acting, McKellen lamented the decline of repertory theater in the UK. "My first job, in 1961, was at the Belgrade theatre in Coventry," he recalled. "Every city of similar size had a repertory company, presenting a new production every two weeks, and crucially providing employment for tyro actors in need of a prolonged apprenticeship." Today, he noted, there is not a single rep company in the UK, a system he credits with helping develop new talent. Personal Reflections McKellen shared insights into his personal beliefs, explaining that while he was raised with gospel stories, he stopped worshipping in his teens. "Since then, Quakers are the religious society I most admire, for their adherence to the sixth commandment and for being the first Christians to support gay rights in the UK." He also discussed how his father's preaching style influenced him, though it was actors who first captivated him rather than religious figures. Behind the Scenes of Middle-earth The actor revealed that Peter Jackson never confirmed which stars turned down the role of Gandalf in Lord of the Rings. "I've never managed to persuade Peter to confirm who turned down the wizard part of a lifetime," McKellen shared. He speculated that David Bowie's striking looks and voice might have emphasized the supernatural side of Gandalf rather than the character's humanity that attracted him to the role. Beyond Middle-earth Beyond his iconic fantasy roles, McKellen discussed his appreciation for pantomime as a uniquely theatrical art form. "Pantomime uses every possible theatrical device to tell its moral tales – slapstick, sentiment, song, dance, verse, cross-dressing, community singing, extravagant costumes and scenery, audience participation," he explained. "My patriotism is rooted in Shakespeare and panto." He also mentioned his recent Glastonbury performance with the Scissor Sisters, describing the experience as "heady stuff, parading in front of a band's enthusiastic fans."
#Ian McKellen #Gandalf #Dumbledore
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Entertainment May 10, 2026

MIA Review: Bill Dubuque's New Drama Falls Flat

The new drama 'MIA' created by Bill Dubuque, known for 'Ozark', has received a lukewarm review from…
The Flaws of MIA MIA, the new drama created by Bill Dubuque, the mastermind behind Ozark, had all the ingredients for a gripping series. Set in Miami, Florida, the show explores the extremes of the American experience, where ostentatious wealth and illegal activities coexist, propped up by the hard work and dreams of immigrants. A Missed Opportunity for Depth The series starts with a promising premise, focusing on Etta, a young woman who seeks revenge after her family is slaughtered by a drug cartel. However, the thoughtful treatment of the immigrant experience is quickly overshadowed by a silly revenge thriller. The show's attempt to balance the serious subtext with an action-packed plot falls flat. The Problem with Convenient Plot Devices The show relies heavily on convenient plot devices, such as Etta's photographic memory, which helps her in her quest for revenge. Additionally, her connections to a badass aunt and a motel owner with unusual skills feel contrived and undermine the show's credibility. A Lackluster Villain The Rojas cartel, the main antagonists of the show, are underwhelming. Their sibling rivalry and attempts to expand their business into people-trafficking feel like boilerplate villainy. The character of Cary Elwes' gumshoe is equally ineffectual, adding to the show's dullness. A Glimmer of Hope The 'found family' that Etta gathers is the highlight of the show. However, even this aspect gets lost as Etta starts eliminating her targets. A big twist at the end sets up a potential second season, but it may not be enough to redeem the show's overall lackluster performance.
#MIA #Bill Dubuque #Ozark
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Sport May 10, 2026

The Questions I'd Ask the Enhanced Games

The author was denied media credentials for the Enhanced Games, an event allowing athletes to use p…
The Rejected Media Credential The plan to fly to Las Vegas to cover what the Enhanced Games claims is the “next frontier of human performance” ended with a short email sent at 7.02pm on Friday. “After careful consideration, we are unable to approve your media credential request for this year’s event,” it said. “Due to the high volume of applications and limited media capacity, we could not accommodate all requests … thank you again for your interest and understanding.” The Concerns About the Enhanced Games Admittedly, the rejection didn’t come entirely out of the blue. Unlike most sports organisations, the Enhanced Games had a pre-screening process which led to a nice PR man calling me a few days beforehand. His opening gambit? To point out the Guardian’s negativity towards the event. The Questions I'd Ask Why, he then asked, weren’t we criticising others in the longevity space? Er, because they aren’t running an event dubbed the Steroid Olympics? What about the basics? Are the tracks legal, the timing devices reputable, the officials pulled off the streets? You claim that the athletes are leaving “the old system behind for a new era of honesty and science”. But do you really believe that steroids, human growth hormone and EPO are safe? Can athletes sue the Enhanced Games? Many of you have stressed the benefits of taking banned drugs. But have you experienced any side-effects? What is your response to former athletes who say you are a dangerous influence on kids? The Future of the Enhanced Games Personally, I believe such talk is nonsense. But I don’t dismiss the Enhanced Games out of hand. I spoke to one person in the health-tech space, who has dealt with its founders, and he pointed out they are smart people and billionaires who tend to get what they want.
#Enhanced Games #The Guardian #Sam Quek
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Entertainment May 10, 2026

Reimagining the Vows: Keeley Hawes and Paapa Essiedu on the Forbidden Passion of Falling

Channel 4's upcoming drama *Falling* challenges traditional portrayals of the clergy through the le…
The Forbidden Garden: A Modern Reinterpretation of the ClergyChannel 4's new drama Falling introduces a provocative twist on the traditional period piece by centering on a forbidden romance between a nun and a priest. Set in a convent garden within a community plagued by social issues, the series follows Anna, played by Keeley Hawes, a woman who entered the order at 18 and has never known the outside world, and David, played by Paapa Essiedu, a younger, worldly priest with his own demons.Breaking the Wall: Humanizing the FaithfulThe series distinguishes itself by moving beyond the stereotype of the fanatical religious leader. Both actors emphasize the humanity of their characters—discussing mundane realities like buying socks and the physical toll of the job. A key narrative device is the concept of "jumping the wall," the difficult decision for nuns to leave the order, which Hawes researched extensively with an ex-nun. The show subtly explores how menopause acts as a catalyst for Anna's sudden desire and departure from her vows, adding a layer of biological realism to the spiritual conflict.A Timeless Ethereal: The Future of British DramaDespite the modern themes of desire and identity, *Falling* maintains a timeless, almost ethereal atmosphere. The absence of smartphones and athleisure clothing contributes to a liminal setting where the struggle between the "now" and "eternal souls" feels universal. As the industry moves toward more grounded, gritty portrayals of modern life, *Falling* offers a counter-narrative: a drama that is "good but not wet," balancing wholesomeness with complex, ardent passion.
#Keeley Hawes #Paapa Essiedu #Channel 4
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Tech May 10, 2026

Decoding AI: A Comprehensive Glossary of Key Terms

The article provides a comprehensive glossary of key AI terms, aiming to help readers understand th…
Breaking Down the Complex Language of AI Artificial intelligence is changing the world, and simultaneously inventing a whole new language to describe how it’s doing it. Spend five minutes reading about AI and you’ll run into LLMs, RAG, RLHF, and a dozen other terms that can make even very smart people in the tech world feel insecure. This glossary is our attempt to fix that. We update it regularly as the field evolves, so consider it a living document, much like the AI systems it describes. Artificial General Intelligence (AGI) Artificial general intelligence, or AGI, is a nebulous term. But it generally refers to AI that’s more capable than the average human at many, if not most, tasks. OpenAI CEO Sam Altman once described AGI as the “equivalent of a median human that you could hire as a co-worker.” Meanwhile, OpenAI’s charter defines AGI as “highly autonomous systems that outperform humans at most economically valuable work.” Google DeepMind’s understanding differs slightly from these two definitions; the lab views AGI as “AI that’s at least as capable as humans at most cognitive tasks.” Confused? Not to worry — so are experts at the forefront of AI research. AI Agent An AI agent refers to a tool that uses AI technologies to perform a series of tasks on your behalf — beyond what a more basic AI chatbot could do — such as filing expenses, booking tickets or a table at a restaurant, or even writing and maintaining code. However, as we’ve explained before, there are lots of moving pieces in this emergent space, so “AI agent” might mean different things to different people. Infrastructure is also still being built out to deliver on its envisaged capabilities. But the basic concept implies an autonomous system that may draw on multiple AI systems to carry out multistep tasks. API Endpoints Think of API endpoints as “buttons” on the back of a piece of software that other programs can press to make it do things. Developers use these interfaces to build integrations — for example, allowing one application to pull data from another, or enabling an AI agent to control third-party services directly without a human manually operating each interface. Most smart home devices and connected platforms have these hidden buttons available, even if ordinary users never see or interact with them. As AI agents grow more capable, they are increasingly able to find and use these endpoints on their own, opening up powerful — and sometimes unexpected — possibilities for automation. Chain-of-Thought Reasoning Given a simple question, a human brain can answer without even thinking too much about it — things like “which animal is taller, a giraffe or a cat?” But in many cases, you often need a pen and paper to come up with the right answer because there are intermediary steps. For instance, if a farmer has chickens and cows, and together they have 40 heads and 120 legs, you might need to write down a simple equation to come up with the answer (20 chickens and 20 cows). Coding Agent This is a more specific concept that an “AI agent,” which means a program that can take actions on its own, step by step, to complete a goal. A coding agent is a specialized version applied to software development. Rather than simply suggesting code for a human to review and paste in, a coding agent can write, test, and debug code autonomously, handling the kind of iterative, trial-and-error work that typically consumes a developer’s day. Compute Although somewhat of a multivalent term, compute generally refers to the vital computational power that allows AI models to operate. This type of processing fuels the AI industry, giving it the ability to train and deploy its powerful models. The term is often a shorthand for the kinds of hardware that provides the computational power — things like GPUs, CPUs, TPUs, and other forms of infrastructure that form the bedrock of the modern AI industry. Deep Learning A subset of self-improving machine learning in which AI algorithms are designed with a multi-layered, artificial neural network (ANN) structure. This allows them to make more complex correlations compared to simpler machine learning-based systems, such as linear models or decision trees.
#Artificial Intelligence #AI Glossary #TechCrunch
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Tech May 08, 2026

Perplexity’s Personal Computer Now Available to All Mac Users

Perplexity has released its Personal Computer AI agent to all macOS users via a new desktop app, ex…
Perplexity announced that its Personal Computer AI agent is now generally available to any macOS user through a dedicated desktop application, moving the technology from a cloud‑only model to the local machine.General‑Purpose AI Agent Moves From Cloud‑Only to Local Mac DevicesPersonal Computer expands the capabilities of the earlier Perplexity Computer by accessing local files, native macOS applications, and web resources.The app is distributed as a direct download and is not yet listed in the Mac App Store.It can be paired with Perplexity’s Comet browser to run web‑based tools without additional connectors.Subscription Model and Feature Set: What’s Included at LaunchRequires a Pro or Max subscription; the basic download is free.Supports integration with over 400 connectors and can orchestrate multi‑step workflows across apps.Designed for always‑on devices such as the Mac Mini and offers remote task approval via iPhone.Security Positioning Against Competing Local AgentsWhile competitors like OpenClaw have been criticized for elevated permissions and associated security risks, Perplexity markets Personal Computer as a “secure development environment” that keeps sensitive data on the device while processing in Perplexity’s servers.Future Roadmap: Deprecation of Legacy App and Expansion PlansThe older Perplexity Mac app will be phased out in the coming weeks.Perplexity hints at broader OS support and deeper integration with its AI ecosystem as adoption grows.Continued focus on remote accessibility suggests potential iOS‑only companion experiences.
#Perplexity #Personal Computer #Mac
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Tech May 06, 2026

Apple Agrees to $250M Settlement Over Delayed AI Features in Siri

Apple has agreed to pay $250 million to settle a class-action lawsuit alleging it exaggerated the c…
The Settlement Details Apple has agreed to pay $250 million to settle a class-action lawsuit over how it marketed its AI features ahead of the launch of the iPhone 16. The lawsuit alleged that Apple exaggerated the breadth of features Apple Intelligence would bring, which included a significantly upgraded version of its assistant, Siri. The Allegations Against Apple The complaint alleges that the company created the impression that advanced AI capabilities would be available to users sooner than they actually were. In particular, the plaintiffs allege that Apple overstated both the readiness and functionality of these features, particularly the promised improvements to Siri, which have yet to fully materialize. The Financial Impact Apple will pay up to $250 million to settle the lawsuit. Eligible U.S. customers who purchased the iPhone 15 or iPhone 16 between June 10, 2024, and March 29, 2025, could receive up to $95 per device. The Future of Siri Apple has been touting a more advanced version of Siri ever since it unveiled Apple Intelligence in 2024 during WWDC. The anticipated updates are expected to help Siri function more like modern AI chatbots such as ChatGPT or Claude. The upgraded experience is rumored to be powered by Google Gemini, though newer reports state the company’s next iPhone operating system may let users choose from a number of third-party large language models. The Upcoming Developer Conference The settlement arrives ahead of Apple’s annual developer conference on June 8, when the company is expected to preview a version of its AI-enhanced Siri.
#Apple #Siri #AI
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